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Showing posts with the label atmega32

Digital audio amplifier with PLL synthesized FM radio

This is high quality stereo digital audio amplifier with PLL synthesized FM radio receiver. Some of the high level specifications of this receiver are listed in below: Audio output power: 4W + 4W (with 8ohm speakers) Input sources: FM and 3 external stereo line inputs FM frequency range: 88.00MHz – 108.9MHz Supply voltage: 12V – 15V (2A current source is recommended) Tone control options: Bass, Treble and Loudness control Bass / Treble boost: 14dB Bass / Treble cut: 14dB Station memory: Preset 10 FM radio stations FM tune options: Auto and Manual with 25 kHz steps Key components of this audio system are ATmega32A - 8bit microcontroller, TT502 ( TEA5767 ) stereo FM radio module, PT2314 audio processor and μPC2002 audio power amplifier. This system is design to work with 12V - 15V (2A) DC power source and KA7632 multi-output regulator is used to manage power requirements to the above mentioned components. Prototype version of digital audio amplifier User interfa...

Microprocessor Controlled 16 Line Connectivity Tester

This is an ATmega32 based Proteus simulation of 16 line connectivity tester. I mainly did this project to get familiar with the new Proteus 8 simulator (mainly the new Proteus  - ISIS module). The main functionality of this system is to detect open and short circuits in cables and connectors. This system can test maximum of 16 lines in each test cycle and it indicate the defective line(s) through LCD. This is customizable system and user can configure number of test lines through single push button (SW1). The ATmega32 firmware is developed using WinAVR toolset and it design to work with both simulation and real modes. Schematic of 16 Line Connectivity Tester I never test this system with real parts. If someone interested about real implementation make sure to change RN1 and RN2 to 22K and diode array with 16 - 1N4148 diodes. Recommended supply voltage for this system is 5V DC. This is an open hardware Project and this work is licensed under the Creative Commons Attr...

LEDShoot - Electronic LED Shooting Game

LEDShoot is a simple electronic shooting game which we developed in a year end vacation period. This is a single player electronic game with following game play logic: There are two fighting groups are exists in this game world. RED group is an enemy group and GREEN s are friendly parties. Player’s job is to shoot the RED group(s) when they appear on the stage. Player gets limited time to shoot and misfires are treated as negative points. When player get 100 points game get end with winning message. This electronic game system is mainly based on ATmega32 MCU and firmware is developed using GCC C (with Atmel Studio 6.0). This system is design to work with 5V - 1.5A power supply unit. We developed this system as a hobby project and we construct it on a couple of breadboards, at the moment we don’t have any PCB design for this project. When assembling the circuit make sure to use some heavy-duty push button for ( SL2 ) control key. For ( SL1 ) use 8 Ω - 1W (60mm) sp...